Advanced · high maintenance · native scenario candidate
Foundry Crosswind
Three related factory-and-defence challenges for Mindustry v160.7. Build supply lines, feed your defences and keep the core alive through 12 assaults.
Not browser play, a standalone game or a finished quality flagship. You need a trusted Mindustry v160.7 installation. This download contains only maps, authoring source, licence and guides—not the engine, Java or game assets. It is not certified beginner-friendly.
Download maps + source + guide
ZIP · 114,377 bytes · GPL-3.0-or-later authored source/data
Verify the download
SHA-256: a9c40062f0415e6d581b0377d333a8dc19ea7c721c472351a7baf15ce05c7f79
The ZIP includes checksums for its files. Begin with START-HERE.md, then PLAYER-GUIDE.md.
What changes between scenarios?
- Copper Spine: one western ground approach; remote coal supplies graphite artillery.
- Split Supply: a second ground approach, with the same ground-enemy totals. Protect the exposed northern supply route or consider a longer route.
- Crosswind: the same terrain as Split Supply, with some ground attackers replaced by air units on assaults 6, 9 and 12.
Actual results, including failures
Local native QA, 1 November 2026. No injected resources or reduced difficulty. Long pauses, inspection and maintenance are not evidence of easy play.
Import and edit
- Extract the ZIP. In Mindustry, choose Editor → Import Map and select one
native-maps/*.msavfile at a time. - Use Play → Custom Game → Survival with the authored rules. Space pauses; WASD moves the core unit. Read the guide before building. Clear 12 assaults with the core alive; a new Custom Game restarts.
- Keep parents unchanged. Set a unique map title before saving a fork: saving an existing custom title can overwrite it without another confirmation.
- Keep GPL source, credits, parent hashes and the change/test record. Export the editable map under a new filename. The existing return form accepts public source/build references for private review—not native-file uploads or automatic publication.
All three exact maps imported and started in a fresh local profile, then saved before combat at wave 1 with core 1100 HP, 400 copper and 120 lead. A separate one-tile editor test was exported, imported into a second fresh profile and started successfully. This proves bounded serialization/delivery, not a meaningful new gameplay remix.
Editor credit-display limitation: Map Info strips newlines from the Author field. A semicolon preserves separation in metadata, but long text still clips onscreen. Check exported credits and keep the full accompanying credit/source text. The supplied original maps are unchanged.
A meaningful logistics fork: Mesa Cut
Foundry 1R: Mesa Cut opens 52 wall cells through Split Supply’s central mesa (x95–120, y50–51), creating a third coal route. All ores, starting resources, waves and raw rules remain unchanged. Enemy routes may change; combat balance and safety are untested.
Download Mesa Cut map + reconstruction source
ZIP · 25,699 bytes · requires trusted Mindustry v160.7 · advanced native fork
Assistant-operated ordinary construction in a clean second profile moved mined coal through the passage, converted it into graphite and delivered 5 graphite to the core before assault 1. Independent source/save review confirmed the change and resource accounting. This is functional logistics evidence—not a survival result or novice acceptance.
The ZIP includes the editable map, GPL licence, change patch, full credits and a precise construction guide. Its small Python 3 standard-library transformer uses the unchanged parent pack to reproduce the exact tested map and editable JSON. A second clean reconstruction matched both hashes. No engine, new dependency installation or evidence bundle is included.
Integrity, credits and limits
ZIP SHA-256: dd2767b7fecea92d39ec2b17d1f8b386bc02cd2cd21ce839cee8876c515a9a5a. Start with README.md; import the .msav through Editor → Import Map. Python is needed only to reconstruct, not to import.
Mindustry: Anuken and contributors. Scenario, fork and reconstruction: Game Commons. GPL-3.0-or-later; preserve parent source, credits and changes. This is not browser play, a conversational editor, beginner certification or independent human acceptance. The reference-only return form accepts public HTTPS source/build links for private review, not native-file uploads or automatic publication. The separate MIT-only HTML intake is incompatible with GPL/native files.
Credits and source
Mindustry: Anuken and contributors.
Scenario design, source and guides: Game Commons. Authored source/data retain GPL-3.0-or-later; no MIT relabelling. The package contains its GPL text and regeneration source. No engine binary or stock texture/audio bundle is redistributed.
Tested engine source: Mindustry commit 17012d61d9e4c3cbd9820d87e81c24495486ac53. This is a separate pin from the older general Mindustry catalogue source reference. Official installers remain at the creator's releases; latest may differ from v160.7.
Still unverified
Independent novice play, full fresh acceptance of every scenario, comprehensive mid-assault retention/restart, controller, multiplayer, cross-platform installation and performance benchmarks. Audio initialization failed in cloud QA. A conversational remix editor and general native contribution service are not supplied.