{"format":"game-commons-external-projects-v1","reviewedOn":"2026-10-20","scope":"Reviewed external game listings. Play and source stay with their original hosts; these are not creator submissions, partnerships or claims of AI authorship. Live releases may differ from pinned source. Inspect each project’s code, asset notices and setup before remixing. The Browser platform label means upstream advertises a browser build; Game Commons has not verified it unless stated.","projects":[{"id":"slipstream-racing-game","title":"Slipstream","creator":"Catalin (ctb111)","genre":"CIRCUIT RACING","engine":"Godot 4.7.x","platform":"Desktop — Windows / macOS","description":"Substantial Godot classic-sports-car circuit racer: 12 tracks, 6 cars, changing weather, AI opponents, time trials, championships and LAN multiplayer. Original realistic visual direction retained.","hook":"Twelve tracks. Six classic cars. Your next racing circuit.","repository":"https://github.com/ctb111/slipstream-racing-game","commit":"3baf4ec6ea617861663bcec41bf3fbc13fb65ea2","sourceUrl":"https://github.com/ctb111/slipstream-racing-game/tree/3baf4ec6ea617861663bcec41bf3fbc13fb65ea2","archiveUrl":"https://github.com/ctb111/slipstream-racing-game/archive/refs/tags/v1.0.0.zip","playUrl":"https://github.com/ctb111/slipstream-racing-game/releases/tag/v1.0.0","playLabel":"Free official download","codeLicense":"MIT code and original assets","assetLicense":"Separate original MIT and third-party CC0/Public Domain/CC BY/CC BY-SA/OFL/Apache terms; preserve each notice. No blanket MIT claim.","licenseUrl":"https://github.com/ctb111/slipstream-racing-game/blob/3baf4ec6ea617861663bcec41bf3fbc13fb65ea2/LICENSE","setupUrl":"https://github.com/ctb111/slipstream-racing-game/blob/3baf4ec6ea617861663bcec41bf3fbc13fb65ea2/README.md","requirements":["Official v1.0.0 downloads are Windows and macOS; no browser or Linux release observed.","Project targets Godot 4.7.x (developed with 4.7.2). Compatibility with an older installed engine is not verified and does not prevent downloading the official release.","Retain MIT and separate third-party CC0, CC BY, CC BY-SA, OFL and Apache notices. LAN uses ENet/UDP; network play is not tested."],"sourceCompleteness":"Pinned v1.0.0 source archive inspected: 1,559 files, with 17 licence/credit files retained. Original source and assets stay with the creator; no browser port is needed for this external listing.","verification":"Source archive downloaded, SHA-256 and ZIP CRC checked, paths inventoried and static patterns reviewed. Six upstream car-model licence records checked: five CC BY 4.0 and Datsun CC BY-SA 4.0. This is not antivirus certification. Creator screenshots reviewed; Windows/macOS release binaries not downloaded or run. Not locally play-tested.","firstRemix":"Add a track through TrackDefs.TRACKS and optional dressing/theme/terrain in the original Godot project. Keep original visual direction and all notices; use a compatible Godot version and test normally.","remixIdeas":["Track layouts and dressing","Car handling and AI opponents","Championship and time-trial rules"],"remixSurfaces":["Track layouts and dressing","Car handling and AI opponents","Championship and time-trial rules"],"cautions":["External availability and system requirements can change. No Game Commons hosting, malware clearance or hands-on acceptance claimed.","An external listing is not an endorsement or partnership; no third-party artwork is copied into this card.","Datsun model/textures and graffiti/billboard atlases have share-alike terms; do not relabel the complete asset bundle MIT.","Car names and makes remain their owners’ trademarks; no endorsement.","Upstream notes performance below 60fps on some M1 Air settings, countdown flicker, lap-one AI contact and incompletely retested weather/LAN."],"integrationNote":"Source systems to inspect, not tested drop-in modules or an automatic remix-ready integration.","reviewedOn":"2026-10-26","freeAccess":"Free official download; external host","aiDevelopment":"AI-assisted development: creator claim; repository commit co-authorship records Claude. Extent not independently audited.","sourceStatus":"pinned-source-inspected","assetLicenseUrl":"https://github.com/ctb111/slipstream-racing-game/blob/3baf4ec6ea617861663bcec41bf3fbc13fb65ea2/CREDITS.md"},{"id":"cruising-bones","title":"Cruising Bones","creator":"Roel Boer","creatorUrl":"https://nl.linkedin.com/posts/roelbuerra_een-kort-weekje-geleden-begonnen-aan-cruising-activity-7518231211979374592-08y8","genre":"DOWNHILL SKATEBOARDING / SPORTS RACING","platform":"Browser — desktop keyboard/gamepad and touch controls present; devices not tested","engine":"Babylon.js","description":"A free browser alpha about skeleton skateboarders and street-luge riders racing downhill. Official v88 client includes five named courses plus an endless pass, traffic hazards, race variants, story panels, rider customization and local progress. Creator documents AI-assisted development; no Game Commons hands-on playtest yet.","playUrl":"https://cruisingbones.com/","playLabel":"Play free official alpha","freeAccess":"Free browser alpha at official creator site; future pricing not guaranteed","repository":null,"sourceUrl":null,"commit":null,"archiveUrl":null,"sourceStatus":"official-play-link-no-open-license","codeLicense":"No open-source or modification licence located. Browser-delivered client code is visible, but visibility does not grant remix rights.","assetLicense":"No reusable asset licence or general redistribution permission located. Creator credits Magnific/Nano Banana and Tripo for AI-assisted art; that does not itself grant downstream rights.","licenseUrl":"https://cruisingbones.com/","setupUrl":"https://cruisingbones.com/","requirements":["Open the official game in a WebGL-capable browser; Babylon.js canvas runtime requires functioning graphics.","Keyboard/gamepad/touch interface code is present; runtime performance and device compatibility remain untested here.","Use official play link only. Do not copy game code/assets, host a mirror or promise modification/share-back rights without an applicable licence."],"sourceCompleteness":"Official delivered HTML v88 reviewed statically (inline client logic plus references to local Babylon.js vendor files and separate game assets). No official repository/source archive or open licence identified; this is an external play listing, not a source base.","verification":"Official HTML and creator public statements reviewed 26 October 2026. Official browser v88 launch attempted in cloud tab 205 at 11:19 UTC; page reports WebGL could not start. No gameplay, completion or save verified. Static feature declarations are not hands-on acceptance or malware clearance. Public creator LinkedIn gameplay demonstration visually inspected 26 October 2026; creator-recorded media only, exact demonstrated build unknown.","aiDevelopment":"Creator explicitly says Claude AI and Claude Code were used heavily alongside Magnific, Tripo and human design. Creator-reported AI-assisted development, not independently measured percentage or fully AI-made claim.","firstRemix":"No remix permission established. Play the official alpha and consult the creator’s future licence/modding disclosures before copying or modifying.","remixIdeas":[],"remixSurfaces":[],"cautions":["Early alpha, not a claim of 2005–2015 AAA production quality or completed content.","Multiplayer menu is marked Soon/disabled; do not advertise working multiplayer.","Current client stores browser progress and a random identifier locally, then sends same-origin opened/run-start/run-end counter pings to /api/hit. Google Fonts domains are referenced. Do not claim no tracking or offline-only operation.","Official social-preview artwork has no separate broad reuse licence. It is intended for linking the game; use only an attributed editorial link-preview if that scope is accepted. Do not label artwork open-licensed or a gameplay screenshot."],"integrationNote":"External free-play candidate only. No hosting/remix readiness; not rejected merely because a reusable source licence is absent.","reviewedOn":"2026-10-26","media":{"file":"next-ai-batch/cruising-bones/official-og.jpg","sourceUrl":"https://cruisingbones.com/og.jpg","sourcePage":"https://cruisingbones.com/","credit":"Cruising Bones / Roel Boer · official social-preview artwork","caption":"Official promotional artwork, not a gameplay capture. Creator-reported AI-assisted art.","alt":"Cruising Bones official comic-style artwork: skeleton skateboarders and a street-luge rider descend a road beside a black hearse.","width":1200,"height":630,"sha256":"f896446011263308a44c464164d76d6e4011297a15268cecf512669c89b72b31","bytes":214992,"rightsBasis":"Official HTML explicitly designates this image as og:image with summary_large_image Twitter card, supporting a credited link-preview purpose. No broader asset reuse/modification grant located.","license":"Rights retained by creator and relevant licensors; no open media licence located.","verifiedPixels":true,"changes":"Original downloaded unchanged."},"evidence":{"htmlSha256":"2eafe3f6caf8921e0e7ce34cdb031dfc1ec0ca5ffc6eee0b765dbe92dba4d2ef","htmlBytes":1995709,"runtimeVersion":"v88","courseDeclarations":["The Endless Pass","Summit Sprint","Cowbell Meadows","Timber Line","Red Rock Gorge","Deep Woods Descent"],"creatorReddit":"https://www.reddit.com/r/ClaudeAI/comments/1xe7kwg/built_a_downhill_skateboarding_game_with_claude/","creatorRedditEarlier":"https://www.reddit.com/r/aigamedev/comments/1xalai9/update_on_cruising_bones/","creatorLinkedIn":"https://nl.linkedin.com/posts/roelbuerra_een-kort-weekje-geleden-begonnen-aan-cruising-activity-7518231211979374592-08y8","dateCaveat":"Creator says started October14 and update3 followed ten days later. Reddit live page used relative6h while cached publication indicators differ; do not assert exact post timestamp from relative text.","creatorVideo":{"url":"https://nl.linkedin.com/posts/roelbuerra_een-kort-weekje-geleden-begonnen-aan-cruising-activity-7518231211979374592-08y8","durationSeconds":111.6,"reviewedAt":"2026-10-26T12:51Z","observed":["Detailed rider/course/event selection UI","Third-person skeleton skateboarder on a wooded mountain road","Other riders, road vehicles and gameplay HUD"],"scope":"Creator-recorded demonstration; not Game Commons hands-on gameplay and not exact v88 build correspondence."}},"nextDependency":"Review candidate media/editorial link-preview scope, implement explicit external-play-only renderer with no source/remix claims, then catalogue private QA. Hands-on testing separately needs authorized functioning WebGL; do not retry denied graphics settings.","officialUrl":"https://cruisingbones.com/","hook":"Skeleton riders. Mountain roads. Comic-book chaos.","admission":"Eligible for a clearly labelled external free-alpha listing based on official static feature inventory, creator demonstration and credited official promotional artwork; not hands-on quality accepted.","reuseSummary":"Official free alpha only. No open-source or asset modification licence established."},{"reviewedOn":"2026-10-26","testingStatus":"Official sources and supplied gameplay media inspected; not locally played","hosted":false,"runtimeVerified":false,"acceptedQuality":false,"securityScope":"Static documents and images only; no game binaries, scripts or browser runtime executed. No full asset scan or malware-clean claim.","environmentCaveat":"Known cloud WebGL limitation is an environment gate, not evidence this game fails.","id":"impossible-journey","title":"Impossible Journey","creator":"BefuddleBug","creatorUrl":"https://www.befuddlebug.com/","officialUrl":"https://befuddlebug.itch.io/impossible-journey-machine","playUrl":"https://befuddlebug.itch.io/impossible-journey-machine","sourceUrl":null,"repository":null,"genre":"3D SURVIVAL / MOBILE BASE","platform":"Browser; first-person desktop controls not hands-on verified","published":"2026-10-16","updated":"2026-10-23","status":"In development","freeAccess":"Official HTML5 game embedded without purchase requirement; optional support link separate.","aiDevelopment":"Creator u/befuddlebug directly credits Opus for implementing the game; itch explicitly discloses AI-assisted code. Model version not established.","description":"Cross a hostile alien desert aboard a steam-powered wooden mobile base. Creator describes water and heat-crystal fuel scarcity, repair needs, predators, caves, shrines, cities and discovery-led lore.","complexityEvidence":"Official gameplay image includes health, food, water, stamina, exposure, canteen, equipment slots, steam pressure, boiler, fuel, throttle, steering, four wheel conditions, distance, compass and a build-canopy objective. Static runtime HTML has New/Continue Journey and death/respawn UI. Mechanics are documented, not completed in this review.","qualityAssessment":"Promising substantive survival candidate rather than a single-mechanic toy. Stylized 3D image and systemic HUD support ambition; polish, balance and completion unknown. Do not advertise AAA-quality verified.","codeLicense":"No open-source or reuse licence located; visible browser-delivered code does not grant remix permission.","assetLicense":"Creator retains rights. Official linking is distinct from mirroring or modifying.","remixReady":false,"media":{"file":"next-ai-batch/stealth-space/impossible-og.png","sourceUrl":"https://img.itch.zone/aW1nLzMwOTM1MzExLnBuZw==/original/JhnxZH.png","sourcePage":"https://befuddlebug.itch.io/impossible-journey-machine","credit":"BefuddleBug","caption":"Official creator-supplied gameplay image used as a link preview; not a Game Commons playtest capture.","alt":"A steam-powered wooden mobile base crosses an alien desert; the game HUD shows survival meters, equipment, a compass and boiler controls.","width":960,"height":540,"bytes":619378,"sha256":"fdcf23fbe7117d2ef2b6212414af2367f67fcad7d7584c33d0ac2f5f31c62a36","verifiedPixels":true,"rightsBasis":"Official creator itch page expressly designates exact image as og:image, supporting attributed editorial link-preview use. This is a narrow purpose-based basis, not an open licence or permission to redistribute game assets.","license":"Rights retained; qualified promotional/editorial link-preview basis only.","changes":"Original unchanged"},"sources":["https://befuddlebug.itch.io/impossible-journey-machine","https://www.reddit.com/r/aigamedev/comments/1x7llo7/i_made_one_of_my_dreams_games_and_cant_stop/","https://www.befuddlebug.com/games.json","https://www.befuddlebug.com/presskit.html","https://html-classic.itch.zone/html/19976161/index.html?v=1792776220"],"nextDependency":"Ready for consideration as a credited external free-play discovery listing with qualified official OG link-preview image and explicit not-playtested status. Actual substantial-quality acceptance still needs authorized browser survival session; open source permission is not needed merely to list official play.","alternateMedia":{"file":"next-ai-batch/stealth-space/impossible-press-cover.jpg","sourceUrl":"https://www.befuddlebug.com/image/up_preview-lightning_20261021_191844_44c86c.jpg","credit":"BefuddleBug","caption":"Official creator-supplied gameplay screenshot; not captured by Game Commons.","width":960,"height":540,"bytes":76060,"sha256":"719678c52fae0f63d6f6575aa8c9d0e8f9a8b1fd113b70fc2157b255c89367a9","verifiedPixels":true,"rightsBasis":"Official creator games.json identifies this exact file as cover and screenshot. Press kit clears assets below its notice for editorial use with BefuddleBug credit, but current first8 gallery does not include this title. Therefore qualified editorial/promotional basis only, not explicit title-specific licence. Do not claim fully cleared or open-licensed."},"hook":"Keep a wooden giant moving across an alien desert.","engine":"Three.js (official browser build)","commit":null,"archiveUrl":null,"sourceStatus":"official-play-link-no-open-license","playLabel":"Play free official browser game","licenseUrl":"https://befuddlebug.itch.io/impossible-journey-machine","setupUrl":"https://befuddlebug.itch.io/impossible-journey-machine","requirements":["A desktop WebGL-capable browser; keyboard and mouse controls.","Open the official creator-hosted game. No local install or account assessed here.","No source or remix licence established; do not mirror or modify game code/assets."],"sourceCompleteness":"Official browser-delivered runtime visible, but no official repository or open-source licence located. External free-play listing only.","verification":"Creator primary statements, official HTML and genuine supplied gameplay image reviewed 26 October 2026. No hands-on gameplay, completion or save test. Exact screenshot/runtime correspondence unknown.","firstRemix":"No remix permission established; use official free play only.","remixIdeas":[],"remixSurfaces":[],"integrationNote":"External official free-play link, not an importable source base or approved remix.","reuseSummary":"Free official browser game; no source or modification licence established.","cautions":["In development; polished completion and substantial-quality acceptance remain unverified.","AI assistance is creator-reported; no percentage or fully AI-made claim.","Official image is creator-supplied gameplay media, not Game Commons hands-on evidence."]},{"id":"osu-lazer","title":"osu! (lazer)","creator":"ppy / Dean Herbert (peppy) and osu! contributors","genre":"RHYTHM","engine":"osu!framework / C#","platform":"Desktop — Windows / macOS / Linux","description":"Established multi-mode rhythm game with osu!, taiko, catch and mania modes, beatmap editing and custom rulesets. Current stable lazer release is linked; timing, practice and community-created maps are central to play.","hook":"Four rhythm modes. Learn the pattern. Find your timing.","repository":"https://github.com/ppy/osu","commit":"9a10d935b05a3b896f4bd811d620f2023331db93","sourceUrl":"https://github.com/ppy/osu/tree/9a10d935b05a3b896f4bd811d620f2023331db93","archiveUrl":null,"playUrl":"https://osu.ppy.sh/home/download","playLabel":"Free official download","codeLicense":"MIT client code; preserve original copyright and licence notices.","assetLicense":"osu-resources uses CC BY-NC 4.0. Community beatmap songs, backgrounds and other media have separate rights; the client licence does not clear them. Branding has separate guidelines.","licenseUrl":"https://github.com/ppy/osu/blob/9a10d935b05a3b896f4bd811d620f2023331db93/LICENCE","assetLicenseUrl":"https://github.com/ppy/osu-resources/blob/master/LICENCE.md","setupUrl":"https://github.com/ppy/osu/blob/9a10d935b05a3b896f4bd811d620f2023331db93/README.md","requirements":["Use the official download selector for your operating system. This listing covers native desktop releases, not browser hosting.","Reviewed stable release: 2026.1005.0-lazer, 5 October 2026. Later tachyon prereleases are not substituted for the stable release.","Review resource, beatmap music/background and branding terms independently before redistributing a modified build. No account is created or game code executed by this catalogue."],"sourceCompleteness":"Official client source pinned to the stable release commit. README, licence and release disclosures reviewed; dependencies/resources not fully acquired or audited and no local build performed.","verification":"Official release/source disclosures and unchanged official logo reviewed. Native game not downloaded, run or hands-on play-tested by Game Commons. No malware clearance, graphics acceptance or source-to-binary correspondence claimed.","firstRemix":"Inspect official custom ruleset support with your own licensed assets. Preserve MIT notices; audit NC resources, music and branding separately. Upstream contribution policy rejects AI-assisted contributions: do not submit AI-generated patches there.","remixIdeas":["A private custom rhythm ruleset","Timing and scoring experiments with self-created music"],"remixSurfaces":["Custom rulesets","Beatmap editor","Timing and scoring"],"cautions":["External listing only; not a Game Commons-hosted game or an accepted remix-ready bundle.","No AI-made provenance established. No creator partnership or endorsement implied.","Official logo is shown as branding, not a gameplay screenshot.","Noncommercial resource licensing and separate song/background permissions constrain distribution; do not repackage community music under MIT."],"integrationNote":"Source extension points to inspect, not tested drop-in modules; client code and complete game content have different reuse terms.","reviewedOn":"2026-10-26","freeAccess":"Free official native download; external host","aiDevelopment":"AI-made provenance not established. Upstream rejects AI-assisted contributions.","sourceStatus":"official-source-pinned","reuseSummary":"MIT client code; NC resources and separate music/background rights. Not a fully cleared remix-ready bundle.","stableReleaseUrl":"https://github.com/ppy/osu/releases/tag/2026.1005.0-lazer"},{"reviewedOn":"2026-10-26","id":"voxelibre","title":"VoxeLibre","creator":"VoxeLibre contributors, including Lizzy Fleckenstein, Wuzzy and davedevils","genre":"SURVIVAL SANDBOX","engine":"Luanti / Lua","platform":"Native desktop via Luanti — Windows / macOS / Linux","playUrl":"https://www.luanti.org/en/downloads/","playLabel":"Get Luanti, then install VoxeLibre","setupUrl":"https://github.com/VoxeLibre/VoxeLibre/blob/a523240fb89713ffa6302696e8275bbd7de3bd49/GETTING_STARTED.md","repository":"https://github.com/VoxeLibre/VoxeLibre","canonicalRepository":"https://git.minetest.land/VoxeLibre/VoxeLibre","commit":"a523240fb89713ffa6302696e8275bbd7de3bd49","sourceUrl":"https://github.com/VoxeLibre/VoxeLibre/tree/a523240fb89713ffa6302696e8275bbd7de3bd49","reviewedRelease":"0.92.3","codeLicense":"GPL-3.0-or-later; individual mods may offer dual licences","licenseUrl":"https://github.com/VoxeLibre/VoxeLibre/blob/a523240fb89713ffa6302696e8275bbd7de3bd49/LEGAL.md","assetLicense":"Mixed per-asset licences; Pixel Perfection textures credited to XSSheep under CC BY-SA 4.0, other media fallback CC BY-SA 3.0; main-menu images expressly CC0. Preserve individual notices.","description":"Substantial survival sandbox beta with generated worlds, creative building, farming, enchanting, hundreds of craftable items, redstone machinery and minecart systems. Features are upstream claims, not hands-on acceptance.","requirements":["Install a current stable Luanti client; Content > Browse online content > Games > VoxeLibre > Install. Luanti alone is the engine, not this game.","Package lookup returned HTTP 503 during review; follow the official guide and check current package availability. Installation was not tested.","Upstream calls this playable beta; not feature-complete, may have bugs; world upgrades are not guaranteed fully backwards compatible. Back up worlds before upgrading.","No browser port, server account or user-PC install performed. Native play/build and source/binary correspondence unverified."],"verification":"Primary release/source/docs and artwork inspected; no game binary downloaded or executed, no hands-on testing or malware clearance.","aiDevelopment":"Not established as AI-made. NPC behavior or agent research does not establish generative-AI development.","firstRemix":"Inspect one Lua recipe or block definition in a separate copy, retain GPL and per-asset notices, establish unchanged baseline before modifications; do not imply automatic importer compatibility.","archiveUrl":null,"hook":"Build a world. Farm, craft and invent your own machines.","sourceStatus":"official-source-pinned","freeAccess":"Free native game via Luanti; external install","sourceCompleteness":"Official mirror pinned to reviewed release 0.92.3; source, legal notices and installation documentation inspected. No full source/dependency audit or local build. Canonical development continues in a separate upstream repository.","remixIdeas":["A Lua crafting recipe with original art","A new block or farming mechanic"],"remixSurfaces":["Lua crafting recipes","Block definitions","Creative and survival rules"],"cautions":["External Luanti game, not a browser-hosted game or tested Game Commons build.","ContentDB package lookup returned HTTP 503 during review. Installation availability and gameplay were not tested; the official documented in-client route is linked, not certified working.","Playable beta per upstream; preserve backups before world upgrades.","Unofficial independent project; no affiliation with or endorsement by Mojang or Microsoft implied.","Menu artwork is historical official art, not a current Game Commons gameplay capture."],"integrationNote":"Source extension points to inspect, not tested importable modules. Keep code, texture and other media notices distinct.","reuseSummary":"GPL-3.0-or-later code; mixed separately credited media. Official menu artwork CC0 does not relicense the entire game.","assetLicenseUrl":"https://github.com/VoxeLibre/VoxeLibre/blob/a523240fb89713ffa6302696e8275bbd7de3bd49/LEGAL.md"},{"id":"beyond-all-reason","title":"Beyond All Reason","creator":"Beyond All Reason developers and contributors","genre":"REAL-TIME STRATEGY","engine":"Recoil RTS Engine / Lua / Chobby lobby","platform":"Desktop — Windows / Linux (macOS officially unsupported)","description":"Substantial large-scale RTS with simulated projectiles, terrain-dependent tactics, economy growth and armies of robots across land, sea and air. Official external alpha+ game, not a hosted Game Commons runtime.","hook":"Command an army. Inspect the systems behind the battle.","repository":"https://github.com/beyond-all-reason/Beyond-All-Reason","commit":null,"sourceUrl":"https://github.com/beyond-all-reason/Beyond-All-Reason","archiveUrl":null,"playUrl":"https://www.beyondallreason.info/download","playLabel":"Free official download","codeLicense":"GPL v2 game code; individual file licences apply. Recoil engine is separate.","assetLicense":"Restricted mixed assets: Cremuss models CC BY-SA 4.0; most other models/textures and animations CC BY-NC-ND 4.0, plus per-folder terms and otherwise reserved rights. Not a freely redistributable whole-game remix kit.","licenseUrl":"https://github.com/beyond-all-reason/Beyond-All-Reason/blob/master/LICENSE.md","setupUrl":"https://github.com/beyond-all-reason/Beyond-All-Reason#development-quick-start","requirements":["A separate working BAR launcher/lobby install fetches the Recoil engine, game content and maps.","Official desktop minimums include 12 GB RAM and GTX 960-class graphics; macOS unsupported. Online play requires an account and valid email.","For code investigation follow upstream development setup with a recursive clone in a .sdd directory; do not redistribute restricted art or assume source ZIP completeness."],"sourceCompleteness":"Game repository is not a standalone browser build: Chobby, Recoil, submodules and downloaded content are separate dependencies. No immutable runtime/source match established.","verification":"Official download, repository README, licence, AI policy and screenshot promo permission inspected. No installation, native build, gameplay, full match or remix verified by Game Commons.","firstRemix":"Inspect one clearly licensed Lua system and follow the official development setup. Review code-only changes separately from restricted art; follow upstream disclosure and human-testing requirements.","remixIdeas":["Study unit targeting logic.","Improve a clearly licensed UI explanation.","Measure a code-only change against a controlled baseline."],"remixSurfaces":["Lua game logic (file licences apply)","UI and controls (file licences apply)"],"cautions":["Most artwork is NC-ND/restricted. Official listing and promo screenshot permission do not grant game redistribution or art remix permission.","Upstream AI-assisted code requires disclosure and human runtime verification; AI-generated media is prohibited in contributions.","Current launcher content is mutable; no pinned release/source correspondence verified."],"integrationNote":"External play and source-inspection listing only. Asset-bearing remix/share-back requires separate rights review and author permission; no one-click compatibility claim.","reviewedOn":"2026-10-26","freeAccess":"Free website/launcher version; optional paid Steam edition planned with additional single-player content.","aiDevelopment":"Not established as AI-made. Upstream permits disclosed, human-tested AI-assisted code but prohibits AI-generated media contributions.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://github.com/beyond-all-reason/Beyond-All-Reason/blob/master/LICENSE.md","assetLicenseLabel":"Restricted artwork and component notices","activityEvidence":{"url":"https://www.beyondallreason.info/news/beyond-all-reason-and-hooded-horse","date":"2026-06-16","finding":"Official publisher announcement confirms website version/current content remain free; paid Steam edition adds single-player content. Download page describes daily-to-weekly updates."},"officialUrl":"https://www.beyondallreason.info/","reuseSummary":"Code available; most art is NC-ND/restricted. Not a whole-game remix kit."},{"id":"pioneer","title":"Pioneer","creator":"Pioneer Developers","genre":"SPACE FLIGHT / TRADING SIMULATION","engine":"Pioneer custom engine (C++ / Lua)","platform":"Desktop — Windows / Linux","description":"Open-ended single-player space flight, trading and combat simulation with planetary landings, missions and a procedurally generated galaxy. Official 7 September 2026 development release adds atmospheric lighting, thruster plumes, landing aids and smuggler holds. Features are upstream descriptions, not local playtest results.","hook":"A galaxy to fly, trade and explore","repository":"https://github.com/pioneerspacesim/pioneer","commit":null,"sourceUrl":"https://github.com/pioneerspacesim/pioneer","archiveUrl":null,"playUrl":"https://pioneerspacesim.net/page/download/","playLabel":"Free official download","codeLicense":"GPL-3.0 core code and extension modules; third-party libraries retain their notices","assetLicense":"Art/music/assets generally CC BY-SA 3.0; AUTHORS.txt retains font, NASA/public-domain and other component notices","licenseUrl":"https://github.com/pioneerspacesim/pioneer/blob/master/AUTHORS.txt","setupUrl":"https://github.com/pioneerspacesim/pioneer/blob/master/COMPILING.txt","requirements":["Use an official Windows or Linux development build; no Game Commons browser runtime is provided.","For source modification follow COMPILING.txt and preserve AUTHORS.txt component credits. Upstream does not accept materially AI-generated contributions."],"sourceCompleteness":"Official main source includes runtime data; separate asset-source repository linked. No immutable release-to-source correspondence or local build verified.","verification":"Official September 2026 release, source README and asset notices reviewed 26 October 2026. No game installation, local build or playtest performed. Official image is not our playtest.","firstRemix":"Study a small Lua mission or interface component, checking all notices. A personal fork is not automatically eligible for upstream submission: Pioneer rejects materially AI-generated contributions.","remixIdeas":["Lua mission design","Trading and equipment systems","Flight interface"],"remixSurfaces":["Lua mission design","Trading and equipment systems","Flight interface"],"cautions":["Not locally downloaded as a game, installed or played; no malware clearance.","Do not promise AI-generated share-back acceptance: upstream README explicitly rejects materially AI-generated code, comments and design suggestions.","Keep individual asset/font/NASA notices; source availability does not prove every asset has one uniform licence."],"integrationNote":"Source investigation only; no automatic import, tested integration or accepted upstream share-back.","reviewedOn":"2026-10-26","freeAccess":"Free native desktop download; official builds are unfinished development snapshots","aiDevelopment":"Not established as AI-made. Upstream currently rejects contributions wholly or materially generated by AI; this is a contribution policy, not a restriction on official free play.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://github.com/pioneerspacesim/pioneer/blob/master/AUTHORS.txt","assetLicenseLabel":"Full asset, font and astronomy credits","creatorUrl":"https://pioneerspacesim.net/","assetSourceUrl":"https://github.com/pioneerspacesim/pioneer-assets","moddingUrl":"https://dev.pioneerspacesim.net/contribute/getting-started","officialUrl":"https://pioneerspacesim.net/","reuseSummary":"GPL code / CC BY-SA art with exceptions. Upstream rejects materially AI-generated contributions."},{"id":"xonotic","title":"Xonotic","creator":"Team Xonotic and contributors","genre":"ARENA FIRST-PERSON SHOOTER","engine":"DarkPlaces / QuakeC","platform":"Desktop — Windows / Linux / macOS (x86-64)","description":"Fast arena FPS with movement techniques, bots, team modes and a level editor. The official download currently offers 0.8.6; this is a mature project, not a newly released AI-made game.","hook":"Maps, movement and arena rules","repository":"https://gitlab.com/xonotic/xonotic","commit":null,"sourceUrl":"https://gitlab.com/xonotic/xonotic","archiveUrl":null,"playUrl":"https://xonotic.org/download/","playLabel":"Free official download","codeLicense":"GPLv3+ project; preserve component licences","assetLicense":"Official project describes the game as freely playable and modifiable under GPLv3+. Preserve individual asset notices and corresponding-source obligations; no per-asset redistribution audit performed here.","licenseUrl":"https://xonotic.org/","setupUrl":"https://gitlab.com/xonotic/xonotic/-/wikis/Compiling","requirements":["Use the current official download, with hardware-accelerated OpenGL 2.1 and at least 4 GB RAM. No browser port is represented by this listing.","Source builds and NetRadiant map editing require their separate official setup. Follow project/component licence notices; no local build verified."],"sourceCompleteness":"Official source repository and downloadable code sources linked; no immutable revision or installed-release/source match verified.","verification":"Official download, release, team and image-gallery pages reviewed 26 October 2026. Not downloaded, installed or locally play-tested by Game Commons. Screenshots are historical official media, not our playtest.","firstRemix":"Start with a small NetRadiant map or rules change in a separate compatible build. Check the current contribution process and all code/asset licences before sharing changes.","remixIdeas":["Arena map layouts","Movement and weapon balance","Bot and team-mode rules"],"remixSurfaces":["Arena map layouts","Movement and weapon balance","Bot and team-mode rules"],"cautions":["Official security notice: versions older than 0.8.6 must not be used to join online servers. Link points to the current official download, not an old binary.","External listing only: no Game Commons hosting, malware clearance, local playtest, partnership or automatic remix integration is claimed.","The displayed official media-kit image dates from 2011 and does not attest the current release."],"integrationNote":"Source systems to inspect, not tested drop-in modules or an automatic remix-ready integration.","reviewedOn":"2026-10-26","freeAccess":"Free official download; external host","aiDevelopment":"AI development not established; no AI-made claim.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://gitlab.com/xonotic/xonotic","assetLicenseLabel":"Official project source and component notices","creatorUrl":"https://xonotic.org/team/","officialUrl":"https://xonotic.org/","reuseSummary":"Open code and modding tools; follow component licences and current security guidance."},{"id":"ancient-beast","title":"Ancient Beast","creator":"Freezing Moon and Ancient Beast contributors","genre":"TACTICAL STRATEGY","engine":"Phaser / TypeScript / Bun","platform":"Browser","description":"Build an army of creatures with distinct abilities and fight across a hex battlefield. A substantial browser strategy game with an existing playable hotseat mode.","hook":"What would your own creature faction play like?","repository":"https://github.com/FreezingMoon/AncientBeast","commit":"d37961462eb91f97e81710ede456346148cd2522","playUrl":"https://play.ancientbeast.com","playLabel":"Play on the official site","sourceUrl":"https://github.com/FreezingMoon/AncientBeast/tree/d37961462eb91f97e81710ede456346148cd2522","archiveUrl":"https://github.com/FreezingMoon/AncientBeast/archive/d37961462eb91f97e81710ede456346148cd2522.zip","codeLicense":"AGPL-3.0","assetLicense":"CC BY-SA 4.0 artwork and audio; retain individual author credits. Name and logo are trademarks of Freezing Moon.","licenseUrl":"https://github.com/FreezingMoon/AncientBeast/blob/d37961462eb91f97e81710ede456346148cd2522/README.md#-license","setupUrl":"https://github.com/FreezingMoon/AncientBeast/blob/d37961462eb91f97e81710ede456346148cd2522/CONTRIBUTING.md","requirements":["For a local remix, install Git and the Bun version specified by the pinned package.json.","Inspect the pinned contribution guide, dependency scripts and asset notices before installing dependencies.","The official player is a separate deployed release; this pinned development source is not claimed to reproduce it."],"sourceCompleteness":"Upstream repository plus package dependencies. Dependency installation and a local build are required; the source ZIP is not a ready-to-play game.","verification":"Official v0.5.1-alpha player opened in local Chrome without sign-in; a two-player hotseat match reached Round 1 and the Delay Unit control changed the unit state. Full match, multiplayer, mobile and local-source build remain unverified.","firstRemix":"Add a beginner training scenario using existing creatures, with clear explanations of range and turn order.","remixIdeas":["Prototype a new creature ability in a separate fork.","Add a local accessibility option for clearer faction colours.","Create a short training ruleset before changing multiplayer balance."],"cautions":["If you run a modified network version, preserve the AGPL source-availability obligations.","Use a distinct name for your fork and preserve attribution; do not imply official endorsement."],"hostedRemix":{"title":"Commons Relay","url":"/remix","manifest":"/remixes/commons-relay/v2.json","creator":"Codex for Game Commons","description":"Capture-and-hold mission using the pinned Ancient Beast engine, creatures and art."},"remixSurfaces":["Hex movement and turn order","Creature abilities","Tactical combat"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"endless-sky","title":"Endless Sky","creator":"Michael Zahniser and Endless Sky contributors","genre":"SPACE SANDBOX","engine":"C++ / CMake; text-based content plugins","platform":"Windows / macOS / Linux","description":"Trade, explore, upgrade your ship and follow branching stories across a populated galaxy. Start with a new mission or ship rather than rebuilding an entire space game.","hook":"Your story. An entire galaxy to put it in.","repository":"https://github.com/endless-sky/endless-sky","commit":"773698e132dffe31d5ba83e566797437fe6e0c4b","playUrl":"https://github.com/endless-sky/endless-sky/releases/latest","playLabel":"Get the official desktop game","sourceUrl":"https://github.com/endless-sky/endless-sky/tree/773698e132dffe31d5ba83e566797437fe6e0c4b","archiveUrl":"https://github.com/endless-sky/endless-sky/archive/773698e132dffe31d5ba83e566797437fe6e0c4b.zip","codeLicense":"GPL-3.0-or-later","assetLicense":"Mixed per-file licences, including CC BY-SA and public domain. The pinned copyright inventory is authoritative for individual assets.","licenseUrl":"https://github.com/endless-sky/endless-sky/blob/773698e132dffe31d5ba83e566797437fe6e0c4b/copyright","setupUrl":"https://github.com/endless-sky/endless-sky/blob/773698e132dffe31d5ba83e566797437fe6e0c4b/docs/readme-developer.md","moddingUrl":"https://github.com/endless-sky/endless-sky/wiki/CreatingPlugins","requirements":["Use an official desktop release to play. Content plugins offer a smaller first remix than compiling the engine.","Engine changes require Git, a C++ toolchain, CMake and the dependencies in the pinned build guide.","Keep plugin compatibility with the release you actually test; the pinned source snapshot may be newer."],"sourceCompleteness":"Source and game content are in the upstream repository; building the engine still requires external tools and dependencies. Editable source artwork may have separate origins recorded in copyright.","verification":"Pinned README, code licence and per-file copyright inventory inspected. Desktop installation, engine build, plugin compatibility and gameplay have not been tested by Game Commons.","firstRemix":"Make a small original courier mission as a separate content plugin, using existing ships and assets. Test its appearance, acceptance and completion in one named release.","remixIdeas":["Write a short branching rescue story.","Design a new economy challenge using existing commodities.","Build a new ship loadout and compare it against a baseline."],"cautions":["A public repository is not an MIT grant: retain GPL source terms and each asset's own notices.","Existing saves and plugins can be release-sensitive; test with a separate pilot save."],"remixSurfaces":["Trading and ship upgrades","Mission/story scripting","Space exploration"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"thrive","title":"Thrive","creator":"Revolutionary Games and Thrive contributors","genre":"EVOLUTION SIMULATION","engine":"Godot / C# / native modules / Git LFS","platform":"Desktop; check official release support","description":"An evolution game with a playable microbe stage, cell editing and simulation systems. A much larger Godot starting point for exploring life, environments and biological trade-offs.","hook":"Change one survival rule. Watch life adapt.","repository":"https://github.com/Revolutionary-Games/Thrive","commit":"cf7a24827740a12a1a48580f7972378ce564d360","playUrl":"https://github.com/Revolutionary-Games/Thrive/releases","playLabel":"Get an official desktop release","sourceUrl":"https://github.com/Revolutionary-Games/Thrive/tree/cf7a24827740a12a1a48580f7972378ce564d360","archiveUrl":null,"codeLicense":"GPL-3.0-or-later with upstream mod-linking exception","assetLicense":"Asset directory includes CC BY-SA 3.0 terms; preserve per-asset and bundled third-party notices. Some raw editable assets live in a separate repository.","licenseUrl":"https://github.com/Revolutionary-Games/Thrive/blob/cf7a24827740a12a1a48580f7972378ce564d360/LICENSE.txt","assetLicenseUrl":"https://github.com/Revolutionary-Games/Thrive/blob/cf7a24827740a12a1a48580f7972378ce564d360/assets/LICENSE.txt","setupUrl":"https://github.com/Revolutionary-Games/Thrive/blob/cf7a24827740a12a1a48580f7972378ce564d360/doc/setup_instructions.md","requirements":["Install Git LFS and use the exact Godot, .NET and native-library setup specified in the pinned guide.","Clone and check out the pinned commit, then fetch its LFS objects. A GitHub source ZIP is not a complete asset handoff.","Read the pinned setup guide before opening the project; this is not an ordinary GDScript-only starter."],"sourceCompleteness":"Requires Git LFS assets, native dependencies and external tools. Some editable art sources are in Thrive-Raw-Assets. Game Commons does not mirror these files.","verification":"Pinned README, GPL/mod exception, asset licence and setup instructions inspected. No local import, native build, game startup or remix has been verified by Game Commons.","firstRemix":"Adjust one environmental simulation parameter in a separate fork, then compare the same starting conditions and record the effect. First establish an unchanged baseline build.","remixIdeas":["Explore a new environmental preset.","Improve an explanation in the cell editor.","Graph one simulation outcome before changing its rules."],"cautions":["Fetch real LFS objects rather than treating pointer files as assets.","Keep the project's own licences and contribution policy; an open licence does not mean upstream maintainers accept AI-generated submissions."],"remixSurfaces":["Cell and organism simulation","Evolution progression","3D environments"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"supertuxkart","title":"SuperTuxKart","creator":"The SuperTuxKart team and contributors","genre":"3D KART RACING","engine":"C++ / CMake; separate track and kart assets","platform":"Windows / macOS / Linux / Android","description":"A developed 3D kart racer with tracks, characters, race modes and an established asset pipeline. A strong starting point for an original track or a new racing rule.","hook":"A new track. A different kind of race.","repository":"https://github.com/supertuxkart/stk-code","commit":"2997f192e6876047909d909498dbb4810e5dbb8d","playUrl":"https://supertuxkart.net/Download","playLabel":"Get the official game","sourceUrl":"https://github.com/supertuxkart/stk-code/tree/2997f192e6876047909d909498dbb4810e5dbb8d","archiveUrl":null,"codeLicense":"GPL-3.0-or-later","assetLicense":"Open artwork under individual licences and credits, including CC BY-SA. Consult each asset's licence record; the code licence is not an artwork licence.","licenseUrl":"https://supertuxkart.net/Licensing","setupUrl":"https://github.com/supertuxkart/stk-code/blob/2997f192e6876047909d909498dbb4810e5dbb8d/INSTALL.md","assetSourceUrl":"https://svn.code.sf.net/p/supertuxkart/code/stk-assets/","requirements":["Play an official release first. A new track can be a smaller first project than modifying the engine.","Building requires both stk-code and the separate stk-assets checkout, plus CMake, a C++ toolchain and platform dependencies.","The asset revision is not pinned by this listing. Record a compatible asset revision alongside your code commit before claiming a reproducible build."],"sourceCompleteness":"The pinned Git repository is code only. A separate, unpinned stk-assets checkout is required; there is no complete combined project ZIP here.","verification":"Pinned README, GPL licence, installation guide and official artwork licensing policy inspected. Asset checkout, engine build, gameplay and track export have not been verified by Game Commons.","firstRemix":"Create one short original practice track using openly licensed assets, then test a complete lap in an official release and retain all author credits.","remixIdeas":["Design a beginner-friendly practice circuit.","Prototype a time-trial ruleset in a separate fork.","Create an original kart with a documented art source."],"cautions":["Fetch code and compatible game assets; the Git source ZIP alone cannot run.","Retain individual artwork credits and share-alike terms. Use original branding for your remix."],"remixSurfaces":["Kart driving and races","Track content","Local racing challenges"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"shapez","title":"shapez","creator":"Tobias Springer / tobspr Games and shapez contributors","genre":"FACTORY AUTOMATION","engine":"JavaScript / custom engine","platform":"Browser demo; desktop","description":"Build conveyor networks that cut, rotate and combine shapes into increasingly demanding factories.","hook":"What if your factory had a completely different goal?","playUrl":"https://shapez.io/","playLabel":"Play the official browser demo","codeLicense":"GPL-3.0","assetLicense":"Retain the repository licence and resource notices. The README links a separate raw-artwork repository that is currently unavailable; do not assume missing artwork is included.","requirements":["Use the pinned README: Node.js 16, Yarn, Java and ffmpeg are required by the original build pipeline.","The original repository is no longer actively maintained; its README points to a separate Community Edition with different build requirements.","Work on game logic using the included resources first. Rebuilding or replacing raw artwork requires a separate asset audit."],"sourceCompleteness":"Original game code and packaged resources. The linked separate raw-artwork repository returned 404 during review; this is not a promise of a complete raw-art pipeline.","firstRemix":"Change one early factory goal using existing shapes, then compare the tutorial and saved-game behaviour with an unchanged build.","remixIdeas":["A short factory challenge with a different production target.","A clearer beginner progression using existing machines."],"cautions":["The free browser demo and the pinned development source may differ.","Use distinct fork branding; preserve code and resource notices."],"verification":"Official browser demo and pinned README/licence reviewed. Local build, full game completion and raw-art reconstruction not verified.","repository":"https://github.com/tobspr-games/shapez.io","commit":"8a79de5255fb6756f3a1d26579b1e9bc36e0c811","sourceUrl":"https://github.com/tobspr-games/shapez.io/tree/8a79de5255fb6756f3a1d26579b1e9bc36e0c811","archiveUrl":"https://github.com/tobspr-games/shapez.io/archive/8a79de5255fb6756f3a1d26579b1e9bc36e0c811.zip","licenseUrl":"https://github.com/tobspr-games/shapez.io/blob/8a79de5255fb6756f3a1d26579b1e9bc36e0c811/LICENSE","setupUrl":"https://github.com/tobspr-games/shapez.io/blob/8a79de5255fb6756f3a1d26579b1e9bc36e0c811/README.md","remixSurfaces":["Conveyor logistics","Shape recipes and machines","Factory progression"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"mindustry","title":"Mindustry","creator":"Anuken and Mindustry contributors","genre":"FACTORY / TOWER DEFENSE","engine":"Java / Arc / Gradle","platform":"Windows / macOS / Linux / Android","description":"Combine supply chains, factory production and defensive combat across maps and campaigns.","hook":"Turn the same machines into a new survival challenge.","playUrl":"https://github.com/Anuken/Mindustry/releases/latest","playLabel":"Get the official desktop game","codeLicense":"GPL-3.0","assetLicense":"The repository carries GPL-3.0; preserve resource, dependency and author notices. Audit any additional mod artwork separately.","requirements":["The pinned README requires JDK 17 and the included Gradle wrapper.","Inspect dependency and build scripts before building the desktop target.","Start with a small content mod or map using existing assets; use the project wiki for mod formats."],"sourceCompleteness":"Game source and resources with Gradle-managed dependencies; generated classes are produced during the build. A source ZIP is not an executable game.","firstRemix":"Make a short survival map or content mod that changes one production or defense rule using existing assets.","remixIdeas":["A new wave schedule on a small map.","One resource-chain or unit-balance variant."],"cautions":["Use official release downloads to play; desktop binaries are external.","Keep GPL and third-party notices when distributing a modified game."],"verification":"Pinned README, GPL licence, official release path and modding documentation reviewed. Desktop installation, local build and mod acceptance not run.","moddingUrl":"https://mindustrygame.github.io/wiki/modding/1-modding/","repository":"https://github.com/Anuken/Mindustry","commit":"84fd6bf8f42128bbdaa4799670694a83b6c61adb","sourceUrl":"https://github.com/Anuken/Mindustry/tree/84fd6bf8f42128bbdaa4799670694a83b6c61adb","archiveUrl":"https://github.com/Anuken/Mindustry/archive/84fd6bf8f42128bbdaa4799670694a83b6c61adb.zip","licenseUrl":"https://github.com/Anuken/Mindustry/blob/84fd6bf8f42128bbdaa4799670694a83b6c61adb/LICENSE","setupUrl":"https://github.com/Anuken/Mindustry/blob/84fd6bf8f42128bbdaa4799670694a83b6c61adb/README.md","remixSurfaces":["Resource production","Defense waves and units","Content mods and maps"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"warzone2100","title":"Warzone 2100","creator":"Pumpkin Studios, Warzone 2100 Project and contributors","genre":"3D REAL-TIME STRATEGY","engine":"C++ / CMake / JavaScript scripting","platform":"Windows / macOS / Linux","description":"Command customizable vehicles, research technologies and rebuild after a global catastrophe in a substantial 3D RTS.","hook":"A new mission inside a working strategy game.","playUrl":"https://wz2100.net/","playLabel":"Get the official desktop game","codeLicense":"GPL-2.0-or-later","assetLicense":"GPL material plus exceptions in COPYING.NONGPL, including CC BY-SA 3.0, CC0, OFL and other dependency/resource licences. Retain individual notices.","requirements":["Use a recursive Git clone and check out the pinned commit, then update submodules recursively.","The upstream README explicitly warns against GitHub Download ZIP: it lacks submodules and revision information.","Use the documented CMake/toolchain setup; campaign videos are a separate optional download."],"sourceCompleteness":"Source requires Git submodules and revision information. No misleading complete ZIP is offered. Use the upstream clone/build instructions and optional video package.","firstRemix":"Create one short JavaScript-scripted skirmish objective using existing maps and units before changing the engine.","remixIdeas":["A scripted escort or timed defense mission.","A focused AI behaviour experiment."],"cautions":["Follow the upstream build guide and preserve per-file artwork licences.","Official binaries may be a different revision from this source snapshot."],"verification":"Pinned build and licensing records reviewed, including the source-ZIP warning. Desktop gameplay, compilation and mission editing not run.","repository":"https://github.com/Warzone2100/warzone2100","commit":"b738e6875d1545c0ecd0e4c328398cc2f02c4811","sourceUrl":"https://github.com/Warzone2100/warzone2100/tree/b738e6875d1545c0ecd0e4c328398cc2f02c4811","archiveUrl":null,"licenseUrl":"https://github.com/Warzone2100/warzone2100/blob/b738e6875d1545c0ecd0e4c328398cc2f02c4811/COPYING","setupUrl":"https://github.com/Warzone2100/warzone2100/blob/b738e6875d1545c0ecd0e4c328398cc2f02c4811/README.md","assetLicenseUrl":"https://github.com/Warzone2100/warzone2100/blob/b738e6875d1545c0ecd0e4c328398cc2f02c4811/COPYING.NONGPL","remixSurfaces":["Vehicle assembly and research","JavaScript missions","3D real-time combat"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights."},{"id":"freeciv-web","title":"Freeciv-web","creator":"Freeciv-web and Freeciv contributors, including Andreas Røsdal","genre":"CIVILIZATION STRATEGY","engine":"JavaScript / WebGL / Java / C server","platform":"Browser","description":"Build cities, direct an economy and guide a civilization against computer or human opponents through a web browser.","hook":"Rewrite a civilization’s rules, not its entire engine.","playUrl":"https://www.freecivweb.com/","playLabel":"Play external single-player (tested 26 Oct 2026)","codeLicense":"AGPL-3.0 client; GPL server","assetLicense":"Per-asset rights review incomplete. Project code grants do not establish blanket rights for tilesets, flags, fonts, sounds, music or screenshots. Visible music listing lacks adjacent per-track notices; this is an evidence gap, not a finding of infringement. Do not redistribute a bundled remix until selected assets and notices are verified.","requirements":["External play was tested without an account; same-browser guest save/restore worked despite account warnings. Cross-device and long-term guest recovery remain unverified. The tested server closes sessions after 40 minutes of inactivity.","A remix requires a reviewed native C game server, Python WebSocket proxy/process launcher and Java web application; it is not a standalone static HTML upload.","Choose an exact source baseline and separately pin C-server/dependencies/assets. Do not assume latest dev or the catalogue upstream pin equals the live server.","Review acquisition, licenses, installer privileges and sandbox admission before execution. Current dev README says Docker setup is unmaintained; no stock installer execution is authorized by this handoff."],"sourceCompleteness":"The pinned freeciv/freeciv-web snapshot is a general upstream source reference, not the tested server build. The server links Lexxie9952/fcw.org-server/dev; exact deployed fork commit, matching C-server revision, dependency hashes and asset provenance remain unresolved. Neither complete verified source-to-build correspondence nor a local remix build is claimed.","firstRemix":"After an unchanged isolated baseline and rights/security checks pass, make one beginner-interface change that labels unavailable production choices with their missing technology. Preserve game rules and test queue selection, prerequisite completion, production fallback, save and restore. This is a proposed remix, not an implemented module.","remixIdeas":["A short custom victory-condition scenario.","An economy-focused ruleset with existing graphics."],"cautions":["The external server controls its own availability, accounts and save rules.","Serving a modified AGPL client requires corresponding source availability; retain component notices.","Tested Classic+ isometric 2D play is not the catalogue illustration of the upstream 3D renderer.","The live deployment is not tied to the pinned general upstream commit; exact deployed SHA is unknown.","A queued Granary without Pottery produced conflicting postponing/building messages, then changed to Coinage on the next turn. This observed UX issue remains unresolved.","No full victory, combat/diplomacy review, independent remix, self-hosting, malware clearance or per-asset clearance is claimed."],"verification":"Observed official-listed Freecivweb.com Classic+ guest single-player: founded Oldenburg, completed Warriors, selected Alphabet research, saved turn 3, restored in a fresh tab and advanced to turn 4 with matching treasury and research. This is a dated four-turn feature test, not full-match acceptance or verification of the pinned upstream source.","repository":"https://github.com/freeciv/freeciv-web","commit":"c19ce060fadc99663f8aba3652ca94b07174467c","sourceUrl":"https://github.com/freeciv/freeciv-web/tree/c19ce060fadc99663f8aba3652ca94b07174467c","archiveUrl":"https://github.com/freeciv/freeciv-web/archive/c19ce060fadc99663f8aba3652ca94b07174467c.zip","licenseUrl":"https://github.com/freeciv/freeciv-web/blob/c19ce060fadc99663f8aba3652ca94b07174467c/LICENSE.txt","setupUrl":"https://github.com/freeciv/freeciv-web/blob/c19ce060fadc99663f8aba3652ca94b07174467c/README.md","remixSurfaces":["Civilization rulesets","City economies","Browser strategy interface"],"integrationNote":"Candidate systems to inspect in the source, not tested drop-in modules. Cross-engine combinations require adaptation, build validation and compatible code/asset rights.","reviewedOn":"2026-10-26"},{"id":"banana-bread","title":"BananaBread","creator":"Mozilla Foundation, Benjamin Segal and Cube 2 contributors","genre":"WEB FIRST-PERSON SHOOTER","engine":"C++ / Cube 2, compiled to WebAssembly and WebGL","platform":"Browser","description":"A browser port of the Cube 2 first-person shooter with multiplayer, maps and weapons. Its original web build is now a legacy experience, but the source shows how a full 3D arena shooter was brought to the browser.","hook":"Could you modernize one map, weapon or movement rule?","repository":"https://github.com/kripken/BananaBread","commit":"455191d2e289f6d67f22c9ec44477ff0814d9aa3","playUrl":"https://kripken.github.io/BananaBread/cube2/bb.html","playLabel":"Open the original browser build","sourceUrl":"https://github.com/kripken/BananaBread/tree/455191d2e289f6d67f22c9ec44477ff0814d9aa3","archiveUrl":"https://github.com/kripken/BananaBread/archive/455191d2e289f6d67f22c9ec44477ff0814d9aa3.zip","codeLicense":"zlib","assetLicense":"Art assets are CC BY or CC BY-SA; the upstream README says directories without a specific licence default to CC BY. Retain the original author credit and any share-alike terms. Mozilla branding is not included as a reuse grant.","licenseUrl":"https://github.com/kripken/BananaBread/blob/455191d2e289f6d67f22c9ec44477ff0814d9aa3/README.md","setupUrl":"https://github.com/kripken/BananaBread/blob/455191d2e289f6d67f22c9ec44477ff0814d9aa3/README.md","requirements":["Use the pinned repository and its documented Emscripten/Cube 2 build setup; this is not a simple single-file web game.","The project is inactive and its legacy WebAssembly/WebGL runtime may need browser compatibility work.","Keep attribution for all art and verify any per-directory licence before redistributing modified assets."],"sourceCompleteness":"Complete source and included game assets; historical Emscripten toolchain required.","verification":"Pinned README and licence statements inspected. In desktop Chrome the official legacy WebAssembly/WebGL build loaded the Colos map, rendered the first-person weapon, health/ammo HUD and accepted a brief W input. Full combat, multiplayer, mobile and local build remain unverified. Upstream is inactive and displayed WebGL capability warnings.","firstRemix":"Try one small single-player arena change in a separate fork, then establish a modern-browser build before adding maps or network features.","remixIdeas":["Prototype one weapon or movement adjustment.","Modernize one original map while preserving its author credits.","Test a browser-compatible rendering or input improvement."],"cautions":["This old project does not meet a modern AAA visual target; treat it as a substantial historical browser FPS source.","Preserve zlib and asset-specific terms; do not reuse Mozilla marks or external commercial game assets."],"remixSurfaces":["FPS movement and combat","Arena maps","Browser 3D rendering"],"integrationNote":"Legacy WebGL/WebAssembly port. The screenshot shows the upstream project and does not certify that its live legacy build currently runs in modern browsers."},{"id":"no-survivor-game","title":"No Survivor Game","creator":"Mocas-12","genre":"3D BULLET-HEAVEN ROGUELITE","engine":"Godot 4.7 / GDScript","platform":"Browser","description":"Pilot a low-poly fighter through waves, bosses and ship evolutions. This complete browser game combines mouse or touch movement, upgrade drafts, multiple weapon patterns and 3D ships.","hook":"Build a new ship form or boss pattern from a real Godot game.","repository":"https://github.com/Mocas-12/no-survivor-game","commit":"c413daa4fd97fe2ea0a71c406be54cf6994bf7c7","playUrl":"https://mocas-12.github.io/no-survivor-game/","playLabel":"Play the browser build","sourceUrl":"https://github.com/Mocas-12/no-survivor-game/tree/c413daa4fd97fe2ea0a71c406be54cf6994bf7c7","archiveUrl":"https://github.com/Mocas-12/no-survivor-game/archive/c413daa4fd97fe2ea0a71c406be54cf6994bf7c7.zip","codeLicense":"MIT","assetLicense":"Generated art/audio are MIT; ship models are Quaternius Ultimate Spaceships CC0; font is SIL OFL 1.1. Preserve the font notice and asset credits.","licenseUrl":"https://github.com/Mocas-12/no-survivor-game/blob/c413daa4fd97fe2ea0a71c406be54cf6994bf7c7/LICENSE","setupUrl":"https://github.com/Mocas-12/no-survivor-game/blob/c413daa4fd97fe2ea0a71c406be54cf6994bf7c7/README.md","requirements":["Open the pinned Godot 4.7 project in Godot or rebuild the Web export using the included export preset.","Expect about a 40 MB first browser load for the engine; later loads can use browser cache.","Keep the Quaternius CC0 model credit and font OFL notice when redistributing."],"sourceCompleteness":"Complete Godot project, scenes, scripts, generated art/audio tools, model assets and web export setup are in the repository. No external game runtime service is required.","verification":"Pinned README, MIT code/generated-art grant, CC0 model credit and included screenshot inspected. Official browser game loaded without sign-in in desktop Chrome; Start entered live play and score advanced from 0 to 10. Full run, bosses, mobile and local Godot build remain unverified.","firstRemix":"Add one ship evolution or boss attack, then rebuild the web export and compare it against the original gameplay screenshot.","remixIdeas":["Add an original boss attack pattern.","Create a ship form with a distinct movement ability.","Change one upgrade-card effect and rebalance the wave curve."],"cautions":["This is a compact indie roguelite, not a 2010-era AAA production.","The project reports a large first WebAssembly download; verify current browser loading before building on it."],"remixSurfaces":["3D ship models and forms","Boss and wave behaviour","Upgrade and weapon systems"],"integrationNote":"Godot web project with a no-threads browser export. Pinned source and official GitHub Pages build are separate artifacts."},{"id":"godot-reversi","title":"Godot Reversi","creator":"Regi Ellis","genre":"BOARD STRATEGY","engine":"Godot 4.7 / GDScript","platform":"Browser","description":"A complete Reversi game with a polished, code-drawn interface and an approachable Godot project. Its author presents it as a teaching example built with AI agents and a live editor.","hook":"Give a classic board game a new opponent or learning mode.","repository":"https://github.com/regiellis/godot-reversi","commit":"70586efafbc762efa16f5680ca0b90366eccc698","playUrl":"https://regiellis.github.io/godot-reversi/","playLabel":"Play the browser build","sourceUrl":"https://github.com/regiellis/godot-reversi/tree/70586efafbc762efa16f5680ca0b90366eccc698","archiveUrl":"https://github.com/regiellis/godot-reversi/archive/70586efafbc762efa16f5680ca0b90366eccc698.zip","codeLicense":"MIT","assetLicense":"The game, widget kit and board renderer are MIT; bundled sound effects are CC0 and Bungee font is SIL OFL 1.1. See NOTICE and included font licence.","licenseUrl":"https://github.com/regiellis/godot-reversi/blob/70586efafbc762efa16f5680ca0b90366eccc698/LICENSE","setupUrl":"https://github.com/regiellis/godot-reversi/blob/70586efafbc762efa16f5680ca0b90366eccc698/README.md","requirements":["Native source: upstream requires Godot 4.7+. Source-declared (not runtime-verified here): pinned Web CI targets 4.7.2-stable. Run godot --path . from the extracted project for native play; the author's hosted build runs the original, not your adaptation.","Browser build: pair Godot 4.7.2-stable with the same 4.7.2-stable export templates (template directory 4.7.2.stable). The Web preset needs web_nothreads_release.zip; debug export needs web_nothreads_debug.zip. An installed editor alone is insufficient. Do not infer 4.6.x browser support from native/headless success.","From the project root: mkdir -p build/web/game; godot --headless --path . --import; godot --headless --path . --export-release \"Web\" build/web/game/index.html. Inspect import/export errors and require nonempty index.html, index.js, index.wasm and index.pck; exit code alone is not proof. Keep the preset non-threaded.","Local browser check: python3 -m http.server 8000 --bind 127.0.0.1 --directory build/web/game; open http://127.0.0.1:8000/ (not file://). This serves the adapted bare game, not the upstream wrapper. Check browser console/network, boot, legal/illegal moves, AI, pause/restart, result/replay, audio after interaction and narrow layout. Record engine/templates, source revision and browser results separately from native tests.","Pinned Web preset: https://github.com/regiellis/godot-reversi/blob/70586efafbc762efa16f5680ca0b90366eccc698/export_presets.cfg ; build reference: https://github.com/regiellis/godot-reversi/blob/70586efafbc762efa16f5680ca0b90366eccc698/.github/workflows/pages.yml . Commands are guidance, not an executed or verified browser build.","The repository is a one-way snapshot; upstream issues and changes are tracked in the original godot-mcp-go repository.","Preserve bundled CC0/OFL notices as applicable."],"sourceCompleteness":"Complete Godot game snapshot with scenes, scripts, generated board/UI and bundled sound/font assets. It is a teaching artifact and is not maintained as a standalone product.","verification":"Pinned README and licence/NOTICE inspected. In desktop Chrome the official browser build loaded without sign-in; a normal-computer match started, one legal black move was accepted, the computer responded and the board reached 3–3. Full match, mobile and local project import remain unverified.","firstRemix":"Add a beginner hint or an alternate computer-opponent style, then verify legal moves and end-game scoring against the original rules.","remixIdeas":["Add a tutorial highlighting legal moves and flips.","Create a second AI opponent with a distinct strategy.","Add a timed challenge or move-history review."],"cautions":["This is a focused board game and teaching example, not a large commercial-scale game.","The cover image is an illustrative title card, not an in-gameplay screenshot.","Browser adaptation readiness is unverified. Matching engine/export templates and an actual browser playthrough are required; native or headless checks cannot establish browser delivery."],"remixSurfaces":["Board rules and move validation","Opponent strategy","Animated interface"],"integrationNote":"Compact Godot browser game; a useful code and interface learning project, not a high-end visual target."},{"id":"tactical-slash","title":"Tactical Slash","creator":"Sion RGB","genre":"3D TACTICAL RPG","engine":"Godot 4.7 / typed GDScript / Compatibility renderer","description":"Lead a swordsman, archer and priest through a turn-based 3D battle. Position your squad, use line of sight, heal allies and outplay class-aware enemy AI.","repository":"https://github.com/sion-rgb/tactical-slash","commit":"8bf8d835cb7afa7cb3f4d893b0966c6b4e9b7727","playUrl":"https://sion-rgb.github.io/tactical-slash/","sourceUrl":"https://github.com/sion-rgb/tactical-slash/tree/8bf8d835cb7afa7cb3f4d893b0966c6b4e9b7727","archiveUrl":"https://github.com/sion-rgb/tactical-slash/archive/8bf8d835cb7afa7cb3f4d893b0966c6b4e9b7727.zip","codeLicense":"MIT — original Tactical Slash code, copyright 2026 Sion RGB","assetLicense":"CC0 1.0 — KayKit models by Kay Lousberg, Nature Kit by Kenney, Cloud Layers HDRI by Greg Zaal / Poly Haven. Retain the asset inventory and original notices.","licenseUrl":"https://github.com/sion-rgb/tactical-slash/blob/8bf8d835cb7afa7cb3f4d893b0966c6b4e9b7727/LICENSE","assetLicenseUrl":"https://github.com/sion-rgb/tactical-slash/blob/8bf8d835cb7afa7cb3f4d893b0966c6b4e9b7727/THIRD_PARTY_ASSETS.md","setupUrl":"https://github.com/sion-rgb/tactical-slash/blob/8bf8d835cb7afa7cb3f4d893b0966c6b4e9b7727/README.md","requirements":["Use the upstream Godot 4.7 stable requirement; this project was not checked with our hosted 4.6 runtime.","Inspect project.godot, the pinned README, scripts and notices before importing or running downloaded code.","Use the official external browser player to play. This project is linked rather than loaded into the Game Commons Godot iframe."],"sourceCompleteness":"Godot source and processed runtime GLB/HDR assets are committed. Original downloaded source-art packs and local Blender/export tools are separate; the pinned README explains how to reproduce processed art. A source archive is not a ready-to-play executable.","verification":"Pinned README, MIT source licence, asset inventory and six CC0 notices inspected. Official browser game loaded without sign-in in local desktop Chrome; Round 01 appeared, Swordsman A was selected and moved to a blue tile, with Movement complete and Moved: Yes displayed. Full combat, match completion, mobile and local import/build remain unverified.","platform":"Browser","hook":"What would a new mission or a fourth character class change?","playLabel":"Play at the creator’s site","firstRemix":"Add one tactical mission or fourth character class, retaining the original asset and source notices.","remixIdeas":["Design a new tactical map with existing assets.","Add an original class ability or enemy behaviour."],"cautions":["A compact independent tactical encounter; not a commercial-scale RPG.","The official browser export may differ from this pinned source. Full match and local build remain unverified."],"remixSurfaces":["Grid movement and line of sight","Class abilities and turn phases","Enemy tactics"],"integrationNote":"Source-linked Godot game. Keep engine requirements and MIT/CC0 notices with the handoff; these systems are not tested drop-in modules."},{"id":"valhalla-fps","title":"VALHALLA","creator":"Project Valhalla contributors","genre":"ARENA FIRST-PERSON SHOOTER","engine":"VALHALLA engine","platform":"Desktop — Windows / Linux","description":"Free arena FPS beta with seven weapons and alternate fire, eleven maps, bots and a built-in editor, according to the project. Beta 2 released May 2025; project progress reported June 2026.","hook":"Arena layouts and built-in editing","repository":"https://github.com/project-valhalla/base","commit":null,"sourceUrl":"https://github.com/project-valhalla/base","archiveUrl":null,"playUrl":"https://valhalla-project.itch.io/valhalla-fps","playLabel":"Free official download","codeLicense":"zlib code","assetLicense":"Assets retain individual licences; inspect project asset notices. No blanket CC or complete asset-clearance claim.","licenseUrl":"https://github.com/project-valhalla/base","setupUrl":"https://github.com/project-valhalla/base","requirements":["Download from the official project for a supported desktop platform; this is not a browser build.","For modification, follow the official source/build documentation and preserve code and individual asset notices. Source availability is not a claim of a verified local build."],"sourceCompleteness":"Official source repository linked; no immutable source revision or release-to-source match verified in this listing.","verification":"Official project/source disclosures reviewed 26 October 2026. Not downloaded, installed or locally played by Game Commons for this listing. Described features are upstream claims, not hands-on quality acceptance.","firstRemix":"Inspect the official source and editor documentation, choose one small content change, and validate it in a separate compatible local build. Preserve all relevant licences and credits.","remixIdeas":["Arena layouts and built-in editing","Weapon and alternate-fire rules","Bot matches"],"remixSurfaces":["Arena layouts and built-in editing","Weapon and alternate-fire rules","Bot matches"],"cautions":["External availability and system requirements can change. No Game Commons hosting, malware clearance or hands-on acceptance claimed.","An external listing is not an endorsement or partnership; no third-party artwork is copied into this card."],"integrationNote":"Source systems to inspect, not tested drop-in modules or an automatic remix-ready integration.","reviewedOn":"2026-10-26","freeAccess":"Free official download (name your price; optional support)","aiDevelopment":"AI development not established; no AI-made claim.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://github.com/project-valhalla/data","assetLicenseLabel":"Source asset inventory (rights review incomplete)"},{"id":"veloren","title":"Veloren","creator":"Veloren contributors","genre":"VOXEL ACTION RPG","engine":"Rust / custom engine","platform":"Desktop — Windows / macOS / Linux","description":"An open-world multiplayer voxel action RPG with exploration, combat and character progression. Official changelog records version 0.18 on 23 January 2026; gameplay has not been tested here.","hook":"Voxel exploration and world generation","repository":"https://github.com/veloren/veloren","commit":null,"sourceUrl":"https://github.com/veloren/veloren","archiveUrl":null,"playUrl":"https://veloren.net/download/","playLabel":"Free official download","codeLicense":"GPL-3.0 code","assetLicense":"Preserve individual asset and dependency notices; no whole-bundle rights audit performed for this external listing.","licenseUrl":"https://github.com/veloren/veloren","setupUrl":"https://github.com/veloren/veloren","requirements":["Download from the official project for a supported desktop platform; this is not a browser build.","For modification, follow the official source/build documentation and preserve code and individual asset notices. Source availability is not a claim of a verified local build."],"sourceCompleteness":"Official source repository linked; no immutable source revision or release-to-source match verified in this listing.","verification":"Official project/source disclosures reviewed 26 October 2026. Not downloaded, installed or locally played by Game Commons for this listing. Described features are upstream claims, not hands-on quality acceptance.","firstRemix":"Inspect the official source and editor documentation, choose one small content change, and validate it in a separate compatible local build. Preserve all relevant licences and credits.","remixIdeas":["Voxel exploration and world generation","Character progression and combat","Multiplayer RPG systems"],"remixSurfaces":["Voxel exploration and world generation","Character progression and combat","Multiplayer RPG systems"],"cautions":["External availability and system requirements can change. No Game Commons hosting, malware clearance or hands-on acceptance claimed.","An external listing is not an endorsement or partnership; no third-party artwork is copied into this card."],"integrationNote":"Source systems to inspect, not tested drop-in modules or an automatic remix-ready integration.","reviewedOn":"2026-10-26","freeAccess":"Free official download; external host","aiDevelopment":"AI development not established; no AI-made claim.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://github.com/veloren/veloren","assetLicenseLabel":"Source asset inventory (rights review incomplete)"},{"id":"stunt-rally","title":"Stunt Rally 3","creator":"Stunt Rally contributors","genre":"RALLY / STUNT RACING","engine":"C++ / OgreNext","platform":"Desktop — Windows / Linux","description":"Stunt rally driving with an editor and a project-advertised collection of 232 tracks and 33 vehicles. Version 3.3 released December 2024; lead developer reports development stopped. Existing downloads remain externally listed, not locally tested.","hook":"Track editor and terrain","repository":"https://github.com/stuntrally/stuntrally3","commit":null,"sourceUrl":"https://github.com/stuntrally/stuntrally3","archiveUrl":null,"playUrl":"https://cryham.org/stuntrally/downloads/","playLabel":"Free official download","codeLicense":"GPL-3.0 code","assetLicense":"Mixed asset licences documented in the data ledger; some texture/sound provenance remains unclear. Link-only listing is not bundled-asset clearance.","licenseUrl":"https://github.com/stuntrally/stuntrally3","setupUrl":"https://cryham.org/stuntrally/","requirements":["Download from the official project for a supported desktop platform; this is not a browser build.","For modification, follow the official source/build documentation and preserve code and individual asset notices. Source availability is not a claim of a verified local build."],"sourceCompleteness":"Official source repository linked; no immutable source revision or release-to-source match verified in this listing.","verification":"Official project/source disclosures reviewed 26 October 2026. Not downloaded, installed or locally played by Game Commons for this listing. Described features are upstream claims, not hands-on quality acceptance.","firstRemix":"Inspect the official source and editor documentation, choose one small content change, and validate it in a separate compatible local build. Preserve all relevant licences and credits.","remixIdeas":["Track editor and terrain","Vehicle tuning","Stunt courses and rally routes"],"remixSurfaces":["Track editor and terrain","Vehicle tuning","Stunt courses and rally routes"],"cautions":["External availability and system requirements can change. No Game Commons hosting, malware clearance or hands-on acceptance claimed.","An external listing is not an endorsement or partnership; no third-party artwork is copied into this card.","Development stopped according to the lead developer; ongoing support is not promised."],"integrationNote":"Source systems to inspect, not tested drop-in modules or an automatic remix-ready integration.","reviewedOn":"2026-10-26","freeAccess":"Free official download; external host","aiDevelopment":"AI development not established; no AI-made claim.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://github.com/stuntrally/stuntrally3/blob/main/docs/data.md"},{"id":"0-ad","title":"0 A.D.","creator":"Wildfire Games contributors","genre":"HISTORICAL REAL-TIME STRATEGY","engine":"Pyrogenesis","platform":"Desktop — Windows / macOS / Linux","description":"Historical real-time strategy with base building, economy and battles. Official Release 28 “Boiorix” announcement (18 February 2026) describes fifteen factions; not played locally for this listing.","hook":"Civilization and unit data","repository":"https://gitea.wildfiregames.com/0ad/0ad","commit":null,"sourceUrl":"https://gitea.wildfiregames.com/0ad/0ad","archiveUrl":null,"playUrl":"https://play0ad.com/download/","playLabel":"Free official download","codeLicense":"GPL-2.0 code","assetLicense":"Project artwork generally CC BY-SA 3.0; preserve credits, share-alike obligations and component exceptions. Check each asset before redistribution.","licenseUrl":"https://play0ad.com/game-info/project-overview/","setupUrl":"https://gitea.wildfiregames.com/0ad/0ad","requirements":["Download from the official project for a supported desktop platform; this is not a browser build.","For modification, follow the official source/build documentation and preserve code and individual asset notices. Source availability is not a claim of a verified local build."],"sourceCompleteness":"Official source repository linked; no immutable source revision or release-to-source match verified in this listing.","verification":"Official project/source disclosures reviewed 26 October 2026. Not downloaded, installed or locally played by Game Commons for this listing. Described features are upstream claims, not hands-on quality acceptance.","firstRemix":"Inspect the official source and editor documentation, choose one small content change, and validate it in a separate compatible local build. Preserve all relevant licences and credits.","remixIdeas":["Civilization and unit data","Economy and build orders","Maps and scenarios"],"remixSurfaces":["Civilization and unit data","Economy and build orders","Maps and scenarios"],"cautions":["External availability and system requirements can change. No Game Commons hosting, malware clearance or hands-on acceptance claimed.","An external listing is not an endorsement or partnership; no third-party artwork is copied into this card."],"integrationNote":"Source systems to inspect, not tested drop-in modules or an automatic remix-ready integration.","reviewedOn":"2026-10-26","freeAccess":"Free official download; external host","aiDevelopment":"AI development not established; no AI-made claim.","sourceStatus":"official-source-unpinned","assetLicenseUrl":"https://gitea.wildfiregames.com/0ad/0ad","assetLicenseLabel":"Source asset inventory (rights review incomplete)"},{"id":"monolith","title":"Monolith","creator":"Luc Cary","creatorUrl":"https://www.reddit.com/r/ClaudeGameDev/comments/1x2krp2/monolith_an_enginebuilding_computer_game_made/","genre":"STRATEGY / COMPANY ENGINE-BUILDER","platform":"Browser — laptop recommended by creator; mobile not tested","engine":"Browser card game; engine not established","description":"Build a company through card-driven decisions about hiring, revenue, architecture, technical debt and morale. Hands-on inspection covered tutorial actions and a separate bot-match resource loop. The creator also describes pass-and-play, online modes and IPO or AI-race win conditions; those wider modes and outcomes were not tested.","hook":"Build your company. Balance growth against technical debt.","playUrl":"https://monolithgame.app/","officialUrl":"https://monolithgame.app/","playLabel":"Play at creator’s site","freeAccess":"Free browser play; tutorial and bot turns inspected without login","repository":null,"sourceUrl":null,"commit":null,"archiveUrl":null,"sourceStatus":"official-play-link-no-open-license","codeLicense":"No public source repository or open modification licence identified. Free play does not grant copying or remix rights.","assetLicense":"No downstream asset reuse or redistribution grant identified. Creator-reported AI-made art is not reuse permission.","licenseUrl":"https://monolithgame.app/","setupUrl":"https://monolithgame.app/","requirements":["Open the official game in a browser; creator recommends a laptop.","Tutorial access was observed while not logged in. Creator says ranked and agent modes require login; no account was created for review.","Follow the official play link. Do not mirror or remix the game without applicable permission."],"sourceCompleteness":"External original only. No reusable source archive, source revision or modification permission established.","verification":"Hands-on inspected 29 October 2026, official v0.53.8: progressed to tutorial step 6, completed requirements, deployed systems, spent work, ended turns and resolved a quarter. In a separate Medium Botulith match, completed Customer Export, handed off the turn and observed the bot valuation change. Both rooms were exited and the owned tab closed. Cohesive dark strategy-card interface with a readable resource loop; right-side content was cropped at 1144×720 and some icon controls had weak accessible labels. Full-match outcome, reset, save/reload, audio, mobile and online modes were not tested. This is a bounded interaction check, not complete quality acceptance or source-build correspondence.","aiDevelopment":"Creator describes development with Claude. This is creator-reported AI assistance, not an independently measured authorship claim.","firstRemix":"No remix permission established. This is an external play reference, not an importable project.","remixIdeas":[],"remixSurfaces":[],"cautions":["External availability and access requirements can change.","At the tested 1144×720 window, right-side content was cropped; some icon controls lacked clear accessible labels. A larger laptop/desktop window may help, but other sizes were not tested.","Full-match outcome, reset, save/reload, audio, mobile and online modes remain untested.","Independent editorial listing, not a partnership or security assessment. No game code or artwork is copied."],"integrationNote":"External play only; not a source base or tested composable module.","reviewedOn":"2026-10-29","reuseSummary":"Play the external original. No source or remix rights established."},{"id":"selk","title":"Selk","creator":"miculpionier (window-ops)","creatorUrl":"https://vb2020.itch.io/selk","genre":"INVESTIGATION / NARRATIVE PUZZLE","platform":"Browser — desktop inspected; mobile not tested","engine":"Static DOM/SVG interface with synthesized Web Audio","description":"Investigate conflicting records on Titan, connect evidence and submit reports through a fictional research terminal. Hands-on inspection reached accepted Reports 1, 2 and 3A and unlocked the Archive. The creator describes six endings; no full story or all-ending completion is claimed.","hook":"Read between the records. Decide what the evidence means.","repository":"https://gitlab.com/window-ops-web/selk-terminal","commit":"e577d592e62c8be3213703fbe10c266a0901876f","sourceUrl":"https://gitlab.com/window-ops-web/selk-terminal/-/tree/e577d592e62c8be3213703fbe10c266a0901876f","archiveUrl":null,"playUrl":"https://miculpionier.ro/projects/selk-terminal/","officialUrl":"https://miculpionier.ro/projects/selk-terminal/","playLabel":"Play original at creator’s site","codeLicense":"GPL-3.0-only program source. Preserve notices and provide corresponding modified source under the applicable GPL terms when distributing.","assetLicense":"Story and documentation: CC BY-SA 4.0. Original Selk illustrations: CC0 1.0 to the author’s rights; RADIOSOL reference images excluded/not covered. IBM Plex Mono and VT323 fonts: SIL OFL 1.1 with per-font notices. Synthesized audio follows program-source terms; not a separate CC0 sample pack.","licenseUrl":"https://gitlab.com/window-ops-web/selk-terminal/-/blob/e577d592e62c8be3213703fbe10c266a0901876f/README.md","assetLicenseUrl":"https://gitlab.com/window-ops-web/selk-terminal/-/blob/e577d592e62c8be3213703fbe10c266a0901876f/notes/credits.html","assetLicenseLabel":"Pinned story, illustration and font notices","setupUrl":"https://gitlab.com/window-ops-web/selk-terminal/-/blob/e577d592e62c8be3213703fbe10c266a0901876f/README.md","requirements":["Open the official browser game. The terminal sign-in is fictional avatar naming, not a real account; use an invented name rather than personal information.","Source is a static website with no package-install/build step according to its pinned README. Follow upstream instructions; an unchanged local source build has not been independently accepted.","For redistribution or adaptation, retain GPL source obligations, CC BY-SA story attribution/share-alike, CC0 illustration provenance and OFL font notices separately. Exclude unlicensed reference images."],"sourceCompleteness":"Pinned official source repository reviewed. Source/live deployment correspondence and a clean local source build have not been verified; the tested external original remains hosted by its creator.","verification":"Hands-on inspected 29 October 2026 on the official external game using fictional name Mira: explored site, lab, gate, structure and archive records; Reports 1 and 2 accepted; Archive unlocked using an in-game hint; Report 3A accepted by Audit Desk 4. Dense but readable multi-pane text interface. Report 3B, full story/all endings, audio, mobile and save/reload were not tested. Owned game tab closed after inspection. Bounded interaction evidence, not full quality acceptance or verification that the source pin reproduces the live game.","firstRemix":"First reproduce the pinned original unchanged. Then make one small investigation case with a new evidence chain and report. Keep GPL program source and CC BY-SA story obligations explicit, preserve credits, test report unlocks and provide corresponding modified source. This is a suggested direction, not an existing case-pack importer.","remixIdeas":["A small original evidence chain with a report and progressive hints","A focused readability or navigation improvement","A separately credited story case retaining the original terminal engine"],"remixSurfaces":["Data-driven investigation records","Report evidence dependencies","Progressive hints and branching story outcomes"],"cautions":["Creator describes a perpetual beta; six endings are an upstream feature claim, not six independently tested outcomes.","The original has an authorial political-economic viewpoint; it is fiction, not neutral science instruction.","RADIOSOL visual references are not included or covered. Do not acquire or redistribute those reference images as part of a remix. Visual similarity has not been independently assessed.","Free browser play and source availability do not imply every licence can be combined with any other game. No automatic compatibility, complete source build, security clearance or full quality acceptance claimed."],"integrationNote":"Potential separately licensed narrative-case remix. Source systems to inspect, not tested drop-in components or an automatic cross-game integration.","reviewedOn":"2026-10-29","freeAccess":"Free external browser game; fictional name used for gameplay, not account creation","aiDevelopment":"Creator’s ClaudeGameDev release describes AI-assisted development; creator-reported, not an independently measured authorship claim.","sourceStatus":"official-source-pinned","reuseSummary":"GPL code, CC BY-SA story, CC0 original illustrations and OFL fonts retain separate obligations. No proprietary reference imagery included."}]}
