PLAY IN BROWSEROfficial promotional artwork, not a gameplay capture. Creator-reported AI-assisted art. · Image credits
Cruising Bones
Skeleton riders. Mountain roads. Comic-book chaos.
Creator explicitly says Claude AI and Claude Code were used heavily alongside Magnific, Tripo and human design. Creator-reported AI-assisted development, not independently measured percentage or fully AI-made claim.
Reuse: Official free alpha only. No open-source or asset modification licence established.
Play check: Creator gameplay media reviewed; not hands-on play-tested
Reuse: External original only. No source or remix permission established.
Full play status & limits
Play: Browser at creator’s site
Remix: No source or remix permission established. Official play only.
Runtime: Browser — desktop keyboard/gamepad and touch controls present; devices not tested; network/server needs unverified.
Quality: No catalogue quality acceptance recorded
Revival: Revival suitability unassessed; no abandonment claim
Official HTML and creator public statements reviewed 26 October 2026. Official browser v88 launch attempted in cloud tab 205 at 11:19 UTC; page reports WebGL could not start. No gameplay, completion or save verified. Static feature declarations are not hands-on acceptance or malware clearance. Public creator LinkedIn gameplay demonstration visually inspected 26 October 2026; creator-recorded media only, exact demonstrated build unknown.
External play only. No source or remix permission established. Read play and rights notes →
Source, setup & reuse terms
A free browser alpha about skeleton skateboarders and street-luge riders racing downhill. Official v88 client includes five named courses plus an endless pass, traffic hazards, race variants, story panels, rider customization and local progress. Creator documents AI-assisted development; no Game Commons hands-on playtest yet.
Code & assets
Code: No open-source or modification licence located. Browser-delivered client code is visible, but visibility does not grant remix rights.
Assets: No reusable asset licence or general redistribution permission located. Creator credits Magnific/Nano Banana and Tripo for AI-assisted art; that does not itself grant downstream rights.
Official access and rights disclosures ↗
What you need
Official delivered HTML v88 reviewed statically (inline client logic plus references to local Babylon.js vendor files and separate game assets). No official repository/source archive or open licence identified; this is an external play listing, not a source base.
- Open the official game in a WebGL-capable browser; Babylon.js canvas runtime requires functioning graphics.
- Keyboard/gamepad/touch interface code is present; runtime performance and device compatibility remain untested here.
- Use official play link only. Do not copy game code/assets, host a mirror or promise modification/share-back rights without an applicable licence.
No source repository or modification licence established.
Official HTML and creator public statements reviewed 26 October 2026. Official browser v88 launch attempted in cloud tab 205 at 11:19 UTC; page reports WebGL could not start. No gameplay, completion or save verified. Static feature declarations are not hands-on acceptance or malware clearance. Public creator LinkedIn gameplay demonstration visually inspected 26 October 2026; creator-recorded media only, exact demonstrated build unknown.
- Early alpha, not a claim of 2005–2015 AAA production quality or completed content.
- Multiplayer menu is marked Soon/disabled; do not advertise working multiplayer.
- Current client stores browser progress and a random identifier locally, then sends same-origin opened/run-start/run-end counter pings to /api/hit. Google Fonts domains are referenced. Do not claim no tracking or offline-only operation.
- Official social-preview artwork has no separate broad reuse licence. It is intended for linking the game; use only an attributed editorial link-preview if that scope is accepted. Do not label artwork open-licensed or a gameplay screenshot.


