GET DESKTOP GAMEThrive
Change one survival rule. Watch life adapt.
By Revolutionary Games and Thrive contributors
Official source ↗ · Original licence notices ↗ · Asset notices ↗
Play check: Gameplay unverified by Game Commons
Reuse: Source linked; check code and asset terms before remixing.
Full play status & limits
Play: Desktop download at creator’s site
Remix: Pinned source; local build unverified; manual project setup and return review.
Runtime: Desktop; check official release support; network/server needs unverified.
Quality: No catalogue quality acceptance recorded
Revival: Revival suitability unassessed; no abandonment claim
Pinned README, GPL/mod exception, asset licence and setup instructions inspected. No local import, native build, game startup or remix has been verified by Game Commons.
Remix with your AI →
A first idea: Adjust one environmental simulation parameter in a separate fork, then compare the same starting conditions and record the effect. First establish an unchanged baseline build.
Give this brief to your own assistant. It includes the pinned source, original credit, setup, reuse terms and a first task.
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Source, setup & reuse terms
An evolution game with a playable microbe stage, cell editing and simulation systems. A much larger Godot starting point for exploring life, environments and biological trade-offs.
Code & assets
Code: GPL-3.0-or-later with upstream mod-linking exception
Assets: Asset directory includes CC BY-SA 3.0 terms; preserve per-asset and bundled third-party notices. Some raw editable assets live in a separate repository.
Original licence notices ↗ · Asset notices ↗
What you need
Requires Git LFS assets, native dependencies and external tools. Some editable art sources are in Thrive-Raw-Assets. Game Commons does not mirror these files.
- Install Git LFS and use the exact Godot, .NET and native-library setup specified in the pinned guide.
- Clone and check out the pinned commit, then fetch its LFS objects. A GitHub source ZIP is not a complete asset handoff.
- Read the pinned setup guide before opening the project; this is not an ordinary GDScript-only starter.
Reviewed source cf7a24827740a12a1a48580f7972378ce564d360
Pinned README, GPL/mod exception, asset licence and setup instructions inspected. No local import, native build, game startup or remix has been verified by Game Commons.
- Fetch real LFS objects rather than treating pointer files as assets.
- Keep the project's own licences and contribution policy; an open licence does not mean upstream maintainers accept AI-generated submissions.
3,767 GitHub stars · Repository not archived
Checked 2026-10-19 · latest push 2026-10-19
Saved GitHub information.
Repository activity is separate from the reviewed source version. GitHub’s licence detection does not clear artwork rights.