GET DESKTOP GAMESlipstream
Twelve tracks. Six classic cars. Your next racing circuit.
AI-assisted development: creator claim; repository commit co-authorship records Claude. Extent not independently audited.
Play check: Source inspected; native play not yet tested
Reuse: Source linked; check code and asset terms before remixing.
Full play status & limits
Play: Desktop download at creator’s site
Remix: Pinned source; local build unverified; manual project setup and return review.
Runtime: Desktop — Windows / macOS; network/server needs unverified.
Quality: No catalogue quality acceptance recorded
Revival: Revival suitability unassessed; no abandonment claim
Source archive downloaded, SHA-256 and ZIP CRC checked, paths inventoried and static patterns reviewed. Six upstream car-model licence records checked: five CC BY 4.0 and Datsun CC BY-SA 4.0. This is not antivirus certification. Creator screenshots reviewed; Windows/macOS release binaries not downloaded or run. Not locally play-tested.
Follow the remix workflow & version lineage →
Remix with your AI →
A first idea: Add a track through TrackDefs.TRACKS and optional dressing/theme/terrain in the original Godot project. Keep original visual direction and all notices; use a compatible Godot version and test normally.
Give this brief to your own assistant. It includes the pinned source, original credit, setup, reuse terms and a first task.
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Source, setup & reuse terms
Substantial Godot classic-sports-car circuit racer: 12 tracks, 6 cars, changing weather, AI opponents, time trials, championships and LAN multiplayer. Original realistic visual direction retained.
Code & assets
Code: MIT code and original assets
Assets: Separate original MIT and third-party CC0/Public Domain/CC BY/CC BY-SA/OFL/Apache terms; preserve each notice. No blanket MIT claim.
Original licence notices ↗ · Asset notices ↗
What you need
Pinned v1.0.0 source archive inspected: 1,559 files, with 17 licence/credit files retained. Original source and assets stay with the creator; no browser port is needed for this external listing.
- Official v1.0.0 downloads are Windows and macOS; no browser or Linux release observed.
- Project targets Godot 4.7.x (developed with 4.7.2). Compatibility with an older installed engine is not verified and does not prevent downloading the official release.
- Retain MIT and separate third-party CC0, CC BY, CC BY-SA, OFL and Apache notices. LAN uses ENet/UDP; network play is not tested.
Reviewed source 3baf4ec6ea617861663bcec41bf3fbc13fb65ea2
Source archive downloaded, SHA-256 and ZIP CRC checked, paths inventoried and static patterns reviewed. Six upstream car-model licence records checked: five CC BY 4.0 and Datsun CC BY-SA 4.0. This is not antivirus certification. Creator screenshots reviewed; Windows/macOS release binaries not downloaded or run. Not locally play-tested.
- External availability and system requirements can change. No Game Commons hosting, malware clearance or hands-on acceptance claimed.
- An external listing is not an endorsement or partnership; no third-party artwork is copied into this card.
- Datsun model/textures and graffiti/billboard atlases have share-alike terms; do not relabel the complete asset bundle MIT.
- Car names and makes remain their owners’ trademarks; no endorsement.
- Upstream notes performance below 60fps on some M1 Air settings, countdown flicker, lap-one AI contact and incompletely retested weather/LAN.
Saved GitHub information.
Repository activity is separate from the reviewed source version. GitHub’s licence detection does not clear artwork rights.






























